Showing posts with label ooc. Show all posts
Showing posts with label ooc. Show all posts

Sunday, February 23, 2014

Consequences

    Consequences. Life has them, yes? They word mostly has the connotation of being associated with bad happenings, but there can be good ones as well. Not the first thing to appear in most people's minds, perhaps, but they can be good at times. But I'm not so much wanting to write about the difference between the connotation and denotation of the word so much as various uses of this word.
    When it comes to the SL roleplay, dare I say, multiverse one of the main rules that's written basically everywhere is: IC actions, IC consequences. Or something similar to that if not that exactly. Now, of course OOC can get entangled at times, sometimes that can be good if it provides for a greater intensity, other times it leads to drama and people getting overly upset for your char insulting them or so. I'm talking about this because being someone who hates upsetting people I care about in RL, the possibility of ill consequences in roleplay leaves me at a sort of cliffhanger. At least it leaves me wondering and feeling kind of mopey for an hour or more, depending on the situation, afterward when it comes to roleplay with people who I connect with on an OOC level. If I don't know who you are, chances are I won't care that much and any of the IC feelings my character has will not translate to me for however temporary a time period. Usually, when something happens in RL/OOC with someone I care for, I can get rather stressed, probably the only thing that actually holds the potential to stress me out. So, as a result, i try to fix it however I can. i try to talk it out, try to get things smoothed enough that whatever guilt I have can be muffled, since it will never fully go away as I know I have upset someone I care for. I'm good with pretending things didn't happen, so that helps, too. And this one trait of mine, not the pretending things did not happen, seems to cross over to my main character; Armalla.
    The fact that follows her as well as myself, makes things...interesting and more like a book that just stops and you have to wait for some months for the next one to come out. (*waits impatiently for Silver Shadows to come out*) But, while I may only have to wait a day, it is different in the fact that there is a sort of connection there, to my character and the one who is usually involved in such situations. I am impatient and basically run thousands of scenarios through my head, wondering just which one will happen. I do that for a lot of things, but this is definitely one of those because it is a story, a cliffhanger, something that's just...having me bounce in place for the energy inside of me while I wait. And i know before anything even happens, Armalla will be thinking of hundreds upon hundreds of ways to fix whatever, even if not her fault directly.
     When it comes to consequences in roleplay, I don't like the bad ones. I don't like them because they make me feel bad for my character, the other character (which is really only ever the same one, he knows who he is,and I know he'll likely read this, too), and the other person. The other person because I know, at least when it comes to one person in particular, they have a certain connection to their character, too. So I just sit there like 'well, damn.' The current consequence that happened today has Malla stressing, and me wondering and feeling a bit bad. See, when it comes to these things, I know I'm like a little puppet master of sorts, but that I'm also only reacting, too. The current situation has to do with something that happened a while back and, while I didn't have to have any sort of consequence come from it, I did because it made sense. I didn't want to, because I knew that it could lead to two rather upset characters. And soon as I more or less made it official, sooner than I had originally planned to since I was still going back and forth on it, I felt bad. I wanted to hug Malla and, preemptively, hug Taeem, the other involved in this situation. I couldn't, but I wanted to. Of course I could have made it ten times worse, but I can't do that. Nope, I have to just do the bit that makes sense because of how long certain things went on and how often, too. I don't like it, but I had to go with what would probably happen if in RL. I feel awful for it, but it was a consequence that, to keep with sense and logic, more or less 'had' to happen.
    There are roleplayers who will not do anything whatsoever that could be thought of as 'bad'. They hate to 'lose'. They hate the possibility of their character not being all happy and peppy or however else they have planned. I'm not saying i try to play the victim, since people who want to always 'lose' are as bad as the ones who always want to 'win', but I don't care if Malla falls a few times. Okay, a lot if I'm honest with myself. A bunch of stuff has happened that has her so far from how she started that I sit and look back and am like 'well...that happened.' And it's not a bad thing, it's development. It seems to happen much quicker in roleplay than in RL, of course, but it still happens in RL none the less. I don't think it actually happens quicker in certain aspects, just it may be more noticeable. But if you look back tow or three years, are you truly the exact same person then as you are now? People seem to forget half the time that people change, and the things that make them fall can make them stronger in the long run. Maybe not always, but it holds potential.
    So I had to make a choice I did not like to make yesterday. I did it, because it was what I basically had 'planned' already. I knew there had to be some consequence because of something else that I didn't decide on so much as the roleplay decided for me, but I kept from the extreme because...well, because I couldn't do that. I couldn't do the extreme. While it isn't really known IC that the extreme didn't happen, I know and that assuages my guilt a little. I hate to do 'bad' things to my characters, whether in roleplay or my books, but sometimes the bad has to happen. It's like when people say 'it hurts me as much as you', the only difference being is that I mean it. I mean, it may not hurt to the same degree or for the same amount of time, but while I'm making whatever split second decision, it does. I'm strange like that, I guess, but I like to think it helps with my writing. I'm an emotional person, I'll admit that, so I think with them more than with logic.
    For any and all of the roleplayers who may read this, remember: always having things go how you plan, doesn't make for the better. Sometimes it's good to cry with your character as you breathe life into their words and actions. Sometimes the 'bad', can make the good seem so much better. I know that something else I have in mind will seem a whole lot brighter now that this 'bad' thing has happened. It would seem good enough without it, yes, but it'll mean more to the characters I do think.

Sunday, November 24, 2013

How real is it?

    I feel thoughtful today. I don't know why, just am and my thoughts have meandered to what is SL really? People put in their profiles all the time that SL and RL are two separate entities, and others put that SL is ingrained into their RL. So, which is right? Is one right and the other wrong? I guess it really depends how you present yourself in this virtual world. Is your pixel self you reflected? Or are the pixels just that, pixels? Are you honest to people you consider friends? Or is it all an act? How much do you divulge?
    Personally I think that, unless every last thing you type is a lie, you cannot completely separate yourself from your pixels. Feelings are real, even if the medium used for them is virtual. The friends you make can be as real and lasting as well as just as backstabby. Sure, SL time seems to move so differently than RL somehow, but it still is real.
    Do your pixels look like you? If yes, how much? Is this avatar your fantasy? Why do you have him/her look like they do?
    Then there's roleplay. Where are your lines? How bold are your lines? How bold are the lines other people draw? The person your character is married to, do both of you only play the love or is some of it real? Is that IC/OOC border more vague for you than the other? Vice versa? Where does the role start and end? Do you wish that you could truly have a relationship with the person, SL-wise or RL-wise, instead of just roleplaying one? Is there truth to what you play on your own and with others?
    So many questions to ask and think on when it comes to SL and how involved you are in it. So much is just...just...confusing if you think deeply. And what makes it all the worse is how some people don't want to admit some things to themselves that, if asked any of these questions, all the answers may be lies that they think truth.
    All of these questions? I don't know all of what my answers would be. It's freezing out, I have snugly pajamas and blanket...think I'm going to spend time on pondering them for myself.
Is it the dream we hold firmly onto come morning? 

Wednesday, November 7, 2012

OOC vs. IC

I had to write about this because...well a few days ago, some IC stuff got brought OOC and really pissed me off.
There's generally an unspoken rule, sometiems written in some places, that OOC stays there and IC stays IC. it is different then trying to keep SL and RL separate, which is not what I'm talking about and that has many different ideas on it and such. When you're IC, you are playing a character, not yourself, if you want to go be yourself, don't go RPing. yes, you can make a version of yourself IC but that doesn't mean you are your character. No, just no.
Yes, people are generally on good terms if their chars are in a relationship, at least in my experience. Though I don't think it would make sense for people to dislike each other OOC and be in a relationship, even not romantic, IC.
But I'm talking not about that so much as just...general things. Okay, a character messes up, doesn't do something, doesn't know how to do something even if you think they should, why are you going to get pissy at the typist? That's just how the character is you can't help that. All the typist has to do is type what the character wants to say and do, too much OOC interference ruins it. Sure, OOC does affect IC to some degree, but it should not be the other way around.
If you're upset, go yell at the person ICly not go and IM to let them know that you're upset with the person behind the keyboard for what the character did. I mean, really, this isn't like a puppet, it's more like acting. Is it at all logical to get mad at the actor for what the character they play does? No, not all. They're reading lines, going with the emotions the character feels, doing what that character would do. They are not them at the time.
Sure, it might not come natural to some people to think like that...but, at least hold back whatever you want to IM or whatever and think and remember. Sure, you might still be upset OOC, but try not to go bother the other person OOC-wise.
Okay, rant over. But I figured I'd talk about the difference while using some own..personal experience.And, thankfully, i managed to keep all this in my head while IMing the person in question as to not stir up anything...which, again, some people need to learn to do.
Now, I'm really done, i swear. :)